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Game Bootstrapper (JavaBasics_Task_52_V0.1)

📖 Description

This project demonstrates the unique behavior of the Do-While Loop in Java. Unlike a standard while loop, the do-while structure ensures that the code block is executed at least once because the exit condition is checked only after the iteration is complete.

The project simulates a game startup sequence where data loading is initiated regardless of the version check status.

📋 Requirements Compliance

Task 52: Implement a post-condition loop that executes once even if the exit condition is immediately met.

Requirements:

  • Variable int gameVersion initialized to 10.
  • Use do-while loop for "Loading data..." message.
  • Include informative console output: "gameVersion: " + gameVersion.
  • Add a post-loop message explaining why the execution stopped.
  • Ensure the loop condition (gameVersion != 10) terminates the loop after the first run.

🚀 Architectural Stack

  • Guaranteed Execution: Using the do block to force initial logic processing.
  • Post-Iteration Validation: Evaluating loop continuity after state output.
  • User Feedback: Utilizing string concatenation for descriptive console logs.

🏗️ Implementation Details

  • Logic Flow: The program enters the do block immediately. It prints the loading status and the current gameVersion (10). Then, it evaluates 10 != 10. Since this is false, the loop exits.
  • Control Clarity: Adding a final System.out.println after the loop clearly illustrates the transition from the iterative block to the main program flow once the condition fails.
  • ⚠️ Clean Code Warning: In production, do-while is often replaced by a while loop with an initial state setup to improve readability. However, it remains the standard for "process-then-check" scenarios.

🛠 Features

  • Informative Logging: Clearly shows the state of variables during the loop.
  • Logic Demonstration: Proves the "execute-first, check-later" nature of do-while.
  • Flow Traceability: Explicitly notifies the user when and why the process stops.

📋 Expected result

Loading data...
gameVersion: 10
Data loading stopped because the loop condition is not met!

💻 Code Example

Project Structure:

src/com/yurii/pavlenko/
                └── GameBootstrapper.java # Main Entry Point & Logic

Code

package com.yurii.pavlenko;

public class GameBootstrapper {
    public static void main(String[] args) {
        int gameVersion = 10;
        do {
            System.out.println("Loading data...");
            System.out.println("gameVersion: " + gameVersion);
        } while (gameVersion != 10);
        System.out.println("Data loading stopped because the loop condition is not met!");
    }
}

⚖️ License

This project is licensed under the MIT License.

Copyright (c) 2026 Yurii Pavlenko

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files...

License: MIT

About

This is a tutorial project. JavaBasics_Task_52_V0.1 Implementing a single-run game bootstrapper with informative console feedback using do-while. 270126_0824

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