I'm Stella — a 21-year-old software engineer based in Melbourne, Australia. Currently working at AWS as a Systems Development Engineer, and running Koding Development as an independent contracting studio on the side.
I've been building software professionally since I was 14, starting with open-source contributions to the Hyperium Client and growing into full-stack development, cloud infrastructure, and large-scale game systems. Over the years, I've had the chance to work on some pretty cool stuff — from live Twitch Rivals events with 50k+ concurrent viewers to Kubernetes-orchestrated game infrastructure handling hundreds of concurrent players.
- 🏢 Systems Development Engineer @ AWS — internal tooling and infrastructure
- 🎮 Server dev for two Twitch Rivals events — Masayoshi Games & House of Nightmares
- 🌐 Built PSYLOCKE.GG, a Marvel Rivals fan site peaking at 16k daily active users
- ☸️ Kubernetes game infrastructure at Netherite — auto-scaling via Agones, gRPC microservices, 99.9% uptime
- 🛒 Brand integrations for Walmart and H&R Block via Moonrock
- 🤝 Worked with OfflineTV, SpeedSilver, TommyInnit, and Origin Realms
- 🔍 Learn more at koding.dev